Artist's Comments
"Red Devil
I had a lot of fun with this one, especially trying to get all of the
texture maps to line up right for the face and not get any stretching.
I got a late start (Oct. 20th) so I didn't have time to build the body
or add any smoke to the cigar. Hehe... in fact, the cigar was added,
tonight, to cover the fact that I hadn't had time to model him any
teeth. The head was modeled all in metaNURBS. Photoshop was used to
paint the texture maps - 15 of them.
Rendered on a PII 300, 128mg RAM (as if anyone cares!), using LightWave
3D 5.6.