Artist's Comments
Abandoned Treasure
In this image I used all three of the natural shaders.
This scene took about 8 hours over 2 days. This includes the modeling, and texturing, and lots of tweeking with the natural shaders. All the models in this scene I built, except the Gallion object from the LW CD. The ocean is a single polygon with a bump map and NS_WATER. I used NS_RUST on both the metal and wood surfaces of the treasure chest. NS_Snow was used on the sand. These are my settings:
WATER
surface color: 124,155,201
lum:0
diff 30%
spec 40%
gloss: 256
reflect: 30% raytrac & backdrop
transp: 0
double sided: on
bump map texture: fractal bumps
texture amplitude: 30%
size: 40cm,1m,10cm
NS_WATER:
refraction : 1.3
gain:90
contrast:0
min reflection angle : 15
min reflection value : 0
max reflection anlge : 0
max reflection value : 100
min transparency angle: 0
min transparency value: 0
max transparency angle: 40
max transparency value: 89
wavelets: on
scale:10.0
transparency var :0
reflection var : 0
bump amplitude: 1.0
bump scale:0.1
depth attenuation: on
fog distance 30.0 m
fog value 80 %
METAL
color: 120,119,118
lum: 0
diff: 40%
spec: 60%
gloss: 16
reflect: 18%
trans 0
bumpmap: fractal bumps
size: 10mm, 10mm,10mm
ampl: 10%
NS_RUST
quality: coarse
gain : 120
contrast :2
mode : drops
rust amount:12%
rust gain: 12%
min radius .01
max radius .1
smoothness -15
lum : 0
diff: 80
spec: 20
refl: 0
fractal bumps: on
scale:0.001
ampl: 5.0
gran: 20
change colors : on
color1: 100/68/2
color2: 59/56/35
wood:
color/diff/bump image maps
NS_RUST
quality : medium
gain 80
contrast:3
mode grooves
amount :8.2%
gain : 5.0%
min radius: .01
max radius: .08
smoothness 15
lum: 0
diff: 80
spec: 20
refl: 0
fractal bumps: on
scale: .001
amp : 5.0
gran: 20
change colors: on
color1: 20/30/20
color2: 179/179/179
Sand:
fractual color and bump
NS_SNOW
gain:105
contrast:0
snow amount: 6.0%
start slop:30
end slop:90
smoothness:0
y start: 0
y end: 0
smoothness:0
lum:0
diff:100
spec:100
reflection:0
fractal bumps .012
amp 1.5
gran:20
color1: 150,130,130
color2: 128,128,128