The image is of the United federation Defense Station 211 orbiting the
planet of Mekken I, along the Dark sea border. The Defense station is
constantly in danger from its enemies such as the ruthless corporate
state and savage pirates. It is the first line of defence for the
Federation.
The station was created with the most basic of lightwave tools such as
lathe, bevel and booleans. The patrol crafts were modelled with metaform
in 20 minutes while I was playing around with it. Anyway lighting wise
the scene has one keylight, fill light, and another to bring out the
specular highlights of the escort ships. I wanted to create a dark and
hostile environment with my use of lighting. Extra flares were added to
the station and the radar and antennas are lit seperately as well to
make sure they can be seen in the shadow. I have a very dark blue
ambient at a setting of 20% to bring out a little more contrast between
the hot and cold areas.
Texture and background wise...all loaded up in LW come up to 2.3 MB.
None of them especially complex...but avoids aliasing...no matter how
close you move to the object. I used a small bump map to create the
grids on the station and used all the texture types at my disposal to
give the station and ships some character. Hope you like it.