The LightWave Mailing List Contest
Hall of Fame


May 1996 - Beginnings



1st Place

EGGS.JPG
by Daniel Dugour
E-Mail: anitime@xs4all.nl

"EGGS.JPG" was made without any stockmaterial.

The fragments are stencilled in the eggshell, and rotated out. The texture on the eggs is a noise map on the color intensity. The beak is just orangy brown with also a noise map, stretched along the length of the beak.

On the inside of the carton is some noiselike bumpmap. On the outside is a ripple bumpmap, with a very small wavelength.

The label is a patch, with a rendered image of an egg, and some Photoshop text. The color gradient is LightWave.

The tablecloth is a tablecloth I scanned part of, and used as a color and bump map, after making it tileable in Photoshop.

There are 3 spotlights (yellowish, reddish and greenish (that's without shadow)), ambient is 0.

It is rendered with medium AA and depth of field, f-stop 8. The effect is hardly noticeable, but if you look at the two versions, the one with depth of field is better.

Rendering time on a P5 120 with 64 Mb RAM is 8 min 30 sec. (c) 1996 AniTime Daniel Dugour anitime@xs4all.nl The Netherlands



2nd Place

"Birth"
by Jasper Brekelmans (from The Netherlands)
E-mail: brekel@pi.net

Hello viewer, Okee, here's my contribution to the LightWaveMailingListCompetition. It's called "Birth". As the name sugests it's a baby which is being born in a kind of cartoony-style.

I've done it on an Amiga 500 computer (yes, that's true!) with 68030 and 10 megs of ram using Lightwave 3.5 SA.

I rendered it in 2 layers. Layer 1 being the background and secondly the baby. The total rendering time was about 2 hours and 20 minutes. No, not 9 months :>)

The modelling and surfacing took me a couple of hours to do. The background came out nice. It consists of a white plane in the oval-like shape which I extruded. Give the sides a different surfacename an made the streak effect on them by using trans.mapping with fractal noise.

For the glow-effect I used 64 lensflares which were generated by the lightswarm script. They were placed at the front of the object.

Hope you enjoy it.




3rd Place

"Beginning of Fall"
by Steve Hurley
E-Mail: shurley@world.std.com
URL:
http://world.std.com/~shurley

The Begining of Fall.Trees and plants were generated using Lparser.

The grass texture was made by blending 2 image maps and some fractal noise using 5.0's new texture layering feature. I tweaked the brightness, contrast, and color balance slightly in Photoshop to produce the final image. This 116,000 polygon scene rendered in 3 minutes on a P133/32 meg system.


 

 


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